All About Animation
What is animation? Animation is the creation of a sequence of images—drawn,
painted, or produced by other artistic methods—that change over time to portray
the illusion of motion. Before the invention of film, humans depicted motion in
static art as far back as the Paleolithic period. In the 1st century, several
devices successfully depicted motion in animated images.
History of animation
Early approaches to motion in art
One early
example is a 5,200-year old pottery bowl discovered in Shahr-e Sukhteh, Iran.
The bowl has five images painted around it that show phases of a goat leaping
up to nip at a tree.
An Egyptian mural approximately 4000 years old, found in
the tomb of Khnumhotep at the Beni Hassan cemetery, features a very long series
of images that apparently depict the sequence of events in a wrestling match.
Animation before film
Numerous devices that successfully displayed animated
images were introduced well before the advent of the motion picture. The
majority of these devices didn't project their images, and accordingly could
only be viewed by a single person at any one time. For this reason they were
considered toys rather than devices for a large scale entertainment industry
like later animation.
The magic lantern (c.
1650)
The magic lantern is an early predecessor of the modern day projector. It
consisted of a translucent oil painting, a simple lens and a candle or oil
lamp. In a darkened room, the image would appear projected onto an adjacent
flat surface. It was often used to project demonic, frightening images in a phantasmagoria that
convinced people they were witnessing the supernatural. The origin of the
magic lantern is debated, but in the 15th century the Venetian inventor
Giovanni Fontana published an illustration of a device that projected the image
of a demon in his Liber Instrumentorum. The earliest known actual magic
lanterns are usually credited to Christiaan Huygens or Athanasius Kircher.
Thaumatrope (1824)
A thaumatrope is a simple toy that
was popular in the 19th century. It is a small disk with different pictures on
each side, such as a bird and a cage, and is attached to two pieces of string.
When the strings are twirled quickly between the fingers, the pictures appear
to combine into a single image. This demonstrates the persistence of vision. The
invention of the device is often credited to Sir John Herschel, but John Ayrton
Paris popularized it in 1824 when he demonstrated it to the Royal College of
Physicians.
Phenakistoscope (1831)
The phenakistoscope was invented in
1831 by the Belgian Joseph Plateau and the Austrian Simon von Stampfer. It
consists of a disk with a series of images, drawn on radii evenly spaced around
the center of the disk. Slots are cut out of the disk on the same radii as the
drawings, but at a different distance from the center.
Zoetrope (1834)
The zoetrope concept was suggested in
1834 by William George Horner, and from the 1860s marketed as the zoetrope. It
operates on the same principle as the phenakistoscope. The observer looks
through vertical slits around the sides to view the moving images on the
opposite side as the cylinder spins. As it spins, the material between the
viewing slits moves in the opposite direction of the images on the other side
and in doing so serves as a rudimentary shutter. The zoetrope had several
advantages over the basic phenakistoscope. It did not require the use of a
mirror to view the illusion, and because of its cylindrical shape it could be
viewed by several people at once.
Flip book (1868)
John Barnes Linnett patented the
first flip book in 1868 as the kineograph. A flip book is a small book with
relatively springy pages, each having one in a series of animation images
located near its unbound edge. The user bends all of the pages back, normally
with the thumb, then by a gradual motion of the hand allows them to spring free
one at a time.
Praxinoscope (1877)
The first known animated projection
on a screen was created in France by Charles-Émile Reynaud, who was a French
science teacher. Reynaud created the Praxinoscope in 1877 and the Théâtre
Optique in December 1888. On 28 October 1892, he projected the first animation
in public, Pauvre Pierrot, at the Musée Grévin in Paris. This film is also notable
as the first known instance of film perforations being used. His films were not
photographed, but drawn directly onto the transparent strip. In 1900, more than
500,000 people attended these screenings.
Traditional animation
Traditional Animation largely
consisted of a stick figure moving about and encountering all manner of
morphing objects, such as a wine bottle that transforms into a flower. There
were also sections of live action where the animator’s hands would enter the
scene. The film was created by drawing each frame on paper and then shooting
each frame onto negative film, which gave the picture a blackboard look.
During the 1910s, the production of
animated short films, typically referred to as "cartoons", became an
industry of its own and cartoon shorts were produced for showing in movie
theaters. The most successful producer at the time was John Randolph Bray, who,
along with animator Earl Hurd, patented the cel animation process that
dominated the animation industry for the rest of the decade.
The silent era
Charles-Émile
Reynaud's Théâtre Optique is the earliest known example of projected animation.
It predates even photographic motion picture devices such as Thomas Edison's
1893 invention, the Kinetoscope, and the Lumière brothers' 1894 invention, the
cinematograph. Reynaud exhibited three of his animations on October 28, 1892 at
Musée Grévin in Paris, France.
After the cinematograph popularized the motion picture,
producers began to explore the endless possibilities of animation in greater
depth. A short stop-motion animation was produced in 1908 by Albert E. Smith
and J. Stuart Blackton called The Humpty Dumpty Circus. Stop motion is a
technique in which real objects are moved around in the time between their
images being recorded, so that when the images are viewed at a normal frame
rate the objects appear to move by some invisible force. Some films featuring
Stop motion technique are Haunted Mansion by Blackton, Fantasmagorie by the
French director Émile Cohl, and Katsudō Shashin by an unknown creator.
Influenced by Émile Cohl, the author of the first
puppet-animated film (i.e., The Beautiful Lukanida (1912)), Russian-born
(ethnically Polish) director Wladyslaw Starewicz, known as Ladislas Starevich,
started to create stop motion films using dead insects with wire limbs and
later, in France, with complex and really expressive puppets. In 1911, he
created The Cameraman's Revenge, a complex tale of treason,and violence between
several different insects. It is a pioneer work of puppet animation, and the oldest
animated film of such dramatic complexity, with characters filled with
motivation, desire and feelings.
In 1914, American cartoonist Winsor McCay released Gertie
the Dinosaur, an early example of character development in drawn animation. The
film was made for McCay's vaudeville act and as it played McCay would speak to
Gertie who would respond with a series of gestures.
Also in 1914, John Bray opened John Bray Studios, which
revolutionized the way animation was created. Earl Hurd, one of Bray's
employees patented the cel technique. This involved animating moving objects on
transparent celluloid sheets. Animators photographed the sheets over a
stationary background image to generate the sequence of images. This, as well
as Bray's innovative use of the assembly line method, allowed John Bray Studios
to create Colonel Heeza Liar, the first animated series.
In 1915, Max and Dave Fleischer invented rotoscoping, the
process of using film as a reference point for animation and their studios went
on to later release such animated classics as Ko-Ko the Clown, Betty Boop,
Popeye the Sailor Man, and Superman. In 1918 McCay released The Sinking of the
Lusitania, a wartime propaganda film. McCay did use some of the newer animation
techniques, such as cels over paintings—but because he did all of his animation
by himself, the project wasn't actually released until just shortly before the
end of the war.[30] At this point the larger scale animation studios were
becoming the industrial norm and artists such as McCay faded from the public
eye.
The first known animated feature film was El Apóstol,
made in 1917 by Quirino Cristiani from Argentina. He also directed two other
animated feature films, including 1931's Peludópolis, the first feature length
animation to use synchronized sound.
In 1920, Otto Messmer of Pat Sullivan Studios created
Felix the Cat. Pat Sullivan, the studio head took all of the credit for Felix,
a common practice in the early days of studio animation. Felix the Cat was
distributed by Paramount Studios, and it attracted a large audience. Felix was
the first cartoon to be merchandised. He soon became a household name.
In Germany, during the 1920s the abstract animation was
invented by Walter Ruttman, Hans Richter, and Oskar Fischinger, however, the
Nazis censorship against so-called "degenerate art" prevented the
abstract animation from developing after 1933.
Walt Disney & Warner Bros
In 1923, a studio called Laugh-O-Grams went bankrupt and
its owner, Walt Disney, opened a new studio in Los Angeles. Disney's first
project was the Alice Comedies series, which featured a live action girl
interacting with numerous cartoon characters. Disney's first notable
breakthrough was 1928's Steamboat Willie, the third of the Mickey Mouse series.
It was the first cartoon that included a fully post-produced soundtrack,
featuring voice and sound effects printed on the film itself
("sound-on-film"). The short film showed an anthropomorphic mouse
named Mickey neglecting his work on a steamboat to instead make music using the
animals aboard the boat.
In 1933, Warner Brothers Cartoons was founded. While
Disney's studio was known for its releases being strictly controlled by Walt
Disney himself, Warner brothers allowed its animators more freedom, which
allowed for their animators to develop more recognizable personal styles.
The first animation to use the full, three-color
Technicolor method was Flowers and Trees, made in 1932 by Disney Studios, which
won an Academy Award for the work. Color animation soon became the industry standard,
and in 1934, Warner Brothers released Honeymoon Hotel of the Merrie Melodies
series, their first color films.
The television era
Color television was introduced to the US Market in 1951.
In 1958, Hanna-Barbera released Huckleberry Hound, the first half-hour
television program to feature only animation. Terrytoons released Tom Terrific
the same year. In 1960, Hanna-Barbera released another monumental animated
television show, The Flintstones, which was the first animated series on prime
time television. Television significantly decreased public attention to the
animated shorts being shown in theatres.
Animation
Techniques
Stop motion animation
Stop-motion animation is used to describe animation
created by physically manipulating real-world objects and photographing them
one frame of film at a time to create the illusion of movement. There are many
different types of stop-motion animation, usually named after the medium used
to create the animation. Some kind of animation that used stop motion technique
are as follows:
1.
Puppet
animation
2.
Clay
animation
3.
Cutout
animation
4.
Model
animation
5.
Object
animation
6.
Pixilation
Computer animation
Computer animation
encompasses a variety of techniques, the unifying factor being that the
animation is created digitally on a computer. 2D animation techniques tend to
focus on image manipulation while 3D techniques usually build virtual worlds in
which characters and objects move and interact. 3D animation can create images
that seem real to the viewer.
Mechanical animation
Animatronics is the use
of mechatronics to create machines which seem animate rather than robotic.
Audio-Animatronics and
Autonomatronics is a form of robotics animation, combined with 3-D animation,
created by Walt Disney Imagineering for shows and attractions at Disney theme
parks move and make noise (generally a recorded speech or song). They are fixed
to whatever supports them. They can sit and stand, and they cannot walk. An
Audio-Animatron is different from an android-type robot in that it uses
prerecorded movements and sounds, rather than responding to external stimuli.
In 2009, Disney created an interactive version of the technology called
Autonomatronics.
Linear Animation Generator is a form of animation by
using static picture frames installed in a tunnel or a shaft. The animation
illusion is created by putting the viewer in a linear motion, parallel to the
installed picture frames. The concept and the technical solution, were invented
in 2007 by Mihai Girlovan in Romania.