tag:blogger.com,1999:blog-27604337435406823612023-11-15T07:37:52.223-08:00All About AnimationAnonymoushttp://www.blogger.com/profile/08395745016148587669noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2760433743540682361.post-6997891907990536382016-05-17T07:43:00.002-07:002016-05-17T07:43:36.848-07:00<div class="MsoNormal">
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<span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;">All About Macromedia<o:p></o:p></span></div>
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<span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;">Flash<o:p></o:p></span></div>
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<span lang="IN"><img height="200" src="http://www.sawanwap.com/wp-content/uploads/2015/04/macromedia_flash_sawanwap.png" width="200" />Adobe Flash
(formerly called Macromedia Flash and Shockwave Flash) is a multimedia and
software platform used for creating vector graphics, animation, browser games,
rich Internet applications, desktop applications, mobile applications and
mobile games. Flash displays text, vector and raster graphics to provide
animations, video games and applications. It allows streaming of audio and
video, and can capture mouse, keyboard, microphone and camera input.<o:p></o:p></span></div>
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<span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;">Various common used animation
techniques in macromedia flash 8<o:p></o:p></span></div>
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<!--[if !supportLists]--><span lang="IN" style="font-family: Algerian; font-size: 20.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Algerian; mso-fareast-font-family: Algerian;">1.<span style="font-family: 'Times New Roman'; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-family: Algerian; font-size: 20.0pt; line-height: 115%; mso-ansi-language: IN;">Frame by frame<o:p></o:p></span></div>
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<a href="http://www.adobe.com/content/dotcom/en/devnet/flash/learning_guide/animation/part04/_jcr_content/articlecontentAdobe/image.adimg.mw.550.jpg/1278577316901.jpg" imageanchor="1"></a><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">The simplest style of animation in all
series of macromedia flash. This animation technique is used by either
beginners or experts. The animation changes the contents of the Stage in every
frame and is best suited to a complex animation in which an image changes in
every frame instead of simply moving across the Stage. However, This type of
animation increases the file size more rapidly than tweened animation because
Flash stores the values for each keyframe. <o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;"> Steps
to create a simple frame by frame animation:<o:p></o:p></span></div>
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<!--[if !supportLists]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin;">1.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Draw the
object of own desire at one blank keyframe<o:p></o:p></span></div>
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</v:shape><![endif]--><!--[if !vml]--><!--[endif]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Insert a keyframe(F6) and move the
object slowly to a direction (i.e. draw a head moving in motion(see picture
below))<o:p></o:p></span></div>
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<span lang="IN"> </span><img src="http://www.adobe.com/content/dotcom/en/devnet/flash/learning_guide/animation/part04/_jcr_content/articlecontentAdobe/image.adimg.mw.550.jpg/1278577316901.jpg" /></div>
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</span></span><!--[endif]--><span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;"> Motion Tween<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Animation technique that helps you to save time because it helps
you to make the object move in a motion of one direction with the desired
frame.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;"> To
make animation with motion tween, you:<o:p></o:p></span></div>
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<!--[if !supportLists]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin;">1.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Select
your artwork, and then right/Control-click and choose Create Motion Tween (see
Figure 20). Click OK to convert the instance into a movie clip. Optionally, you
can rename the symbol in the Library.<o:p></o:p></span><img src="https://cdn.tutsplus.com/active/uploads/legacy/flashtuts/015_caricatureAnimation/flash_animation_tween55.jpg" /></div>
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<!--[if !supportLists]--><span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Jokerman; mso-fareast-font-family: Jokerman;">3.<span style="font-family: 'Times New Roman'; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;">Shape tween<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Similar functions
like the motion tween, but used to change one shape to another, or a shape to a
text.<o:p></o:p></span><img src="http://www.diginetinfosystems.com/content/newimg/html6.gif" /></div>
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<!--[if !supportLists]--><span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Jokerman; mso-fareast-font-family: Jokerman;">4.<span style="font-family: 'Times New Roman'; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-family: Jokerman; font-size: 24.0pt; line-height: 115%; mso-ansi-language: IN;">Masking<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Masking are used for spotlight effects
and transitions, use a mask layer to create a hole through which underlying
layers are visible. A mask item can be a filled shape, a type object, an
instance of a graphic symbol, or a movie clip. Group multiple layers under a
single mask layer to create sophisticated effects.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;"> Steps
to make masking:<o:p></o:p></span></div>
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<!--[if !supportLists]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin;">1.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">To
create a mask layer, place a mask item on the layer to use as a mask.<o:p></o:p></span></div>
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</span></span><!--[endif]--><span lang="IN" style="font-family: Jokerman; font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Motion guide<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">A technique used in order to guide the
tweened object to move as you desire.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;"> Steps
to make motion tween with motion guide:<o:p></o:p></span></div>
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<!--[if !supportLists]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN; mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin;">1.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">On the
tweened object frame, insert a motion guide.<o:p></o:p></span></div>
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motion guide, create lines of direction you want the object to move to<o:p></o:p></span></div>
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at the end of the tweened object on the motion guide frame<o:p></o:p></span></div>
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Anonymoushttp://www.blogger.com/profile/08395745016148587669noreply@blogger.com0tag:blogger.com,1999:blog-2760433743540682361.post-76684051070525616522016-05-16T06:14:00.002-07:002016-05-16T07:39:45.247-07:00<div align="center" class="MsoNormal" style="text-align: center;">
<span lang="IN" style="font-family: "jokerman"; font-size: 36.0pt; line-height: 115%;">All About Animation<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 16.0pt; line-height: 115%; mso-ansi-language: IN;">What is animation? Animation is the creation of a sequence of images—drawn,
painted, or produced by other artistic methods—that change over time to portray
the illusion of motion. Before the invention of film, humans depicted motion in
static art as far back as the Paleolithic period. In the 1st century, several
devices successfully depicted motion in animated images. <o:p></o:p></span></div>
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<span lang="IN" style="font-family: "algerian"; font-size: 22.0pt; line-height: 115%;">History of animation<o:p></o:p></span></div>
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<span style="font-family: "georgia" , serif; font-size: 18pt;">Early approaches to motion in art<o:p></o:p></span></div>
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<span style="font-size: 18.0pt; line-height: 115%;">One early
example is a 5,200-year old pottery bowl discovered in Shahr-e Sukhteh, Iran.
The bowl has five images painted around it that show phases of a goat leaping
up to nip at a tree</span><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">An Egyptian mural approximately 4000 years old, found in
the tomb of Khnumhotep at the Beni Hassan cemetery, features a very long series
of images that apparently depict the sequence of events in a wrestling match.<o:p></o:p></span></div>
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<span class="mw-headline"><span style="font-family: "georgia" , serif;">Animation before film</span></span><span style="font-family: "georgia" , serif; font-weight: normal;"><o:p></o:p></span></h2>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Numerous devices that successfully displayed animated
images were introduced well before the advent of the motion picture. The
majority of these devices didn't project their images, and accordingly could
only be viewed by a single person at any one time. For this reason they were
considered toys rather than devices for a large scale entertainment industry
like later animation.<o:p></o:p></span></div>
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<b><span style="font-size: 18pt;">The magic lantern (c.
1650)</span></b><b><span style="font-size: 18pt;"> <span lang="IN"><o:p></o:p></span></span></b></div>
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<span style="color: #252525; font-size: 18.0pt;">The </span><span lang="IN" style="color: #252525; font-size: 18.0pt;">magic lantern </span><span style="color: #252525; font-size: 18.0pt;">is an early predecessor of the modern day projector. It
consisted of a translucent oil painting, a simple lens and a candle or oil
lamp. In a darkened room, the image would appear projected onto an adjacent
flat surface. It was often used to project demonic, frightening images in a phantasmagoria that
convinced people they were witnessing the supernatural.</span><span style="color: #252525; font-size: 18.0pt;"> <span lang="IN">The origin of the
magic lantern is debated, but in the 15th century the Venetian inventor
Giovanni Fontana published an illustration of a device that projected the image
of a demon in his Liber Instrumentorum. The earliest known actual magic
lanterns are usually credited to Christiaan Huygens or Athanasius Kircher.<o:p></o:p></span></span></div>
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<br /></div>
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<b><span lang="IN" style="color: #252525; font-size: 18.0pt;">Thaumatrope (1824)<o:p></o:p></span></b></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">A thaumatrope is a simple toy that
was popular in the 19th century. It is a small disk with different pictures on
each side, such as a bird and a cage, and is attached to two pieces of string.
When the strings are twirled quickly between the fingers, the pictures appear
to combine into a single image. This demonstrates the persistence of vision. The
invention of the device is often credited to Sir John Herschel, but John Ayrton
Paris popularized it in 1824 when he demonstrated it to the Royal College of
Physicians.<o:p></o:p></span></div>
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<br /></div>
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<b><span lang="IN" style="color: #252525; font-size: 18.0pt;">Phenakistoscope (1831)<o:p></o:p></span></b></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">The phenakistoscope was invented in
1831 by the Belgian Joseph Plateau and the Austrian Simon von Stampfer. It
consists of a disk with a series of images, drawn on radii evenly spaced around
the center of the disk. Slots are cut out of the disk on the same radii as the
drawings, but at a different distance from the center.<o:p></o:p></span></div>
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<br /></div>
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<b><span lang="IN" style="color: #252525; font-size: 18.0pt;">Zoetrope (1834)<o:p></o:p></span></b></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">The zoetrope concept was suggested in
1834 by William George Horner, and from the 1860s marketed as the zoetrope. It
operates on the same principle as the phenakistoscope. The observer looks
through vertical slits around the sides to view the moving images on the
opposite side as the cylinder spins. As it spins, the material between the
viewing slits moves in the opposite direction of the images on the other side
and in doing so serves as a rudimentary shutter. The zoetrope had several
advantages over the basic phenakistoscope. It did not require the use of a
mirror to view the illusion, and because of its cylindrical shape it could be
viewed by several people at once.<o:p></o:p></span></div>
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<b><span lang="IN" style="color: #252525; font-size: 18.0pt;">Flip book (1868)<o:p></o:p></span></b></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">John Barnes Linnett patented the
first flip book in 1868 as the kineograph. A flip book is a small book with
relatively springy pages, each having one in a series of animation images
located near its unbound edge. The user bends all of the pages back, normally
with the thumb, then by a gradual motion of the hand allows them to spring free
one at a time.<o:p></o:p></span></div>
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<br /></div>
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<b><span lang="IN" style="color: #252525; font-size: 18.0pt;">Praxinoscope (1877)<o:p></o:p></span></b></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">The first known animated projection
on a screen was created in France by Charles-Émile Reynaud, who was a French
science teacher. Reynaud created the Praxinoscope in 1877 and the Théâtre
Optique in December 1888. On 28 October 1892, he projected the first animation
in public, Pauvre Pierrot, at the Musée Grévin in Paris. This film is also notable
as the first known instance of film perforations being used. His films were not
photographed, but drawn directly onto the transparent strip. In 1900, more than
500,000 people attended these screenings.<o:p></o:p></span></div>
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<br /></div>
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<h2 style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: none; margin: 12pt 0cm 3pt; padding: 0cm;">
<span class="mw-headline"><span style="font-family: "georgia" , serif;">Traditional animation</span></span><span lang="IN" style="font-family: "georgia" , serif; font-weight: normal;"><o:p></o:p></span></h2>
</div>
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<br /></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">Traditional Animation largely
consisted of a stick figure moving about and encountering all manner of
morphing objects, such as a wine bottle that transforms into a flower. There
were also sections of live action where the animator’s hands would enter the
scene. The film was created by drawing each frame on paper and then shooting
each frame onto negative film, which gave the picture a blackboard look.<o:p></o:p></span></div>
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<br /></div>
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<span lang="IN" style="color: #252525; font-size: 18.0pt;">During the 1910s, the production of
animated short films, typically referred to as "cartoons", became an
industry of its own and cartoon shorts were produced for showing in movie
theaters. The most successful producer at the time was John Randolph Bray, who,
along with animator Earl Hurd, patented the cel animation process that
dominated the animation industry for the rest of the decade.<o:p></o:p></span></div>
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<br /></div>
<div class="MsoNormal" style="background: white; margin: 3.6pt 0cm 0.0001pt;">
<b><span style="font-family: "arial" , sans-serif; font-size: 14.5pt;">The silent era<o:p></o:p></span></b></div>
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<span style="font-size: 18.0pt; line-height: 115%;">Charles-Émile
Reynaud's Théâtre Optique is the earliest known example of projected animation.
It predates even photographic motion picture devices such as Thomas Edison's
1893 invention, the Kinetoscope, and the Lumière brothers' 1894 invention, the
cinematograph. Reynaud exhibited three of his animations on October 28, 1892 at
Musée Grévin in Paris, France.</span><span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;"><o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">After the cinematograph popularized the motion picture,
producers began to explore the endless possibilities of animation in greater
depth. A short stop-motion animation was produced in 1908 by Albert E. Smith
and J. Stuart Blackton called The Humpty Dumpty Circus. Stop motion is a
technique in which real objects are moved around in the time between their
images being recorded, so that when the images are viewed at a normal frame
rate the objects appear to move by some invisible force. Some films featuring
Stop motion technique are Haunted Mansion by Blackton, Fantasmagorie by the
French director Émile Cohl, and Katsudō Shashin by an unknown creator.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Influenced by Émile Cohl, the author of the first
puppet-animated film (i.e., The Beautiful Lukanida (1912)), Russian-born
(ethnically Polish) director Wladyslaw Starewicz, known as Ladislas Starevich,
started to create stop motion films using dead insects with wire limbs and
later, in France, with complex and really expressive puppets. In 1911, he
created The Cameraman's Revenge, a complex tale of treason,and violence between
several different insects. It is a pioneer work of puppet animation, and the oldest
animated film of such dramatic complexity, with characters filled with
motivation, desire and feelings.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In 1914, American cartoonist Winsor McCay released Gertie
the Dinosaur, an early example of character development in drawn animation. The
film was made for McCay's vaudeville act and as it played McCay would speak to
Gertie who would respond with a series of gestures.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Also in 1914, John Bray opened John Bray Studios, which
revolutionized the way animation was created. Earl Hurd, one of Bray's
employees patented the cel technique. This involved animating moving objects on
transparent celluloid sheets. Animators photographed the sheets over a
stationary background image to generate the sequence of images. This, as well
as Bray's innovative use of the assembly line method, allowed John Bray Studios
to create Colonel Heeza Liar, the first animated series.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In 1915, Max and Dave Fleischer invented rotoscoping, the
process of using film as a reference point for animation and their studios went
on to later release such animated classics as Ko-Ko the Clown, Betty Boop,
Popeye the Sailor Man, and Superman. In 1918 McCay released The Sinking of the
Lusitania, a wartime propaganda film. McCay did use some of the newer animation
techniques, such as cels over paintings—but because he did all of his animation
by himself, the project wasn't actually released until just shortly before the
end of the war.[30] At this point the larger scale animation studios were
becoming the industrial norm and artists such as McCay faded from the public
eye.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">The first known animated feature film was El Apóstol,
made in 1917 by Quirino Cristiani from Argentina. He also directed two other
animated feature films, including 1931's Peludópolis, the first feature length
animation to use synchronized sound. <o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In 1920, Otto Messmer of Pat Sullivan Studios created
Felix the Cat. Pat Sullivan, the studio head took all of the credit for Felix,
a common practice in the early days of studio animation. Felix the Cat was
distributed by Paramount Studios, and it attracted a large audience. Felix was
the first cartoon to be merchandised. He soon became a household name. <o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In Germany, during the 1920s the abstract animation was
invented by Walter Ruttman, Hans Richter, and Oskar Fischinger, however, the
Nazis censorship against so-called "degenerate art" prevented the
abstract animation from developing after 1933.<o:p></o:p></span></div>
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<h3 style="background: white; margin-top: 3.6pt;">
<span class="mw-headline"><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;">Walt Disney & Warner Bros</span></span><span class="mw-headline"><span lang="IN" style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;"><o:p></o:p></span></span></h3>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In 1923, a studio called Laugh-O-Grams went bankrupt and
its owner, Walt Disney, opened a new studio in Los Angeles. Disney's first
project was the Alice Comedies series, which featured a live action girl
interacting with numerous cartoon characters. Disney's first notable
breakthrough was 1928's Steamboat Willie, the third of the Mickey Mouse series.
It was the first cartoon that included a fully post-produced soundtrack,
featuring voice and sound effects printed on the film itself
("sound-on-film"). The short film showed an anthropomorphic mouse
named Mickey neglecting his work on a steamboat to instead make music using the
animals aboard the boat.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">In 1933, Warner Brothers Cartoons was founded. While
Disney's studio was known for its releases being strictly controlled by Walt
Disney himself, Warner brothers allowed its animators more freedom, which
allowed for their animators to develop more recognizable personal styles.<o:p></o:p></span></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">The first animation to use the full, three-color
Technicolor method was Flowers and Trees, made in 1932 by Disney Studios, which
won an Academy Award for the work. Color animation soon became the industry standard,
and in 1934, Warner Brothers released Honeymoon Hotel of the Merrie Melodies
series, their first color films.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; margin: 3.6pt 0cm 0.0001pt;">
<b><span style="font-family: "arial" , sans-serif; font-size: 14.5pt;">The television era<o:p></o:p></span></b></div>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Color television was introduced to the US Market in 1951.
In 1958, Hanna-Barbera released Huckleberry Hound, the first half-hour
television program to feature only animation. Terrytoons released Tom Terrific
the same year. In 1960, Hanna-Barbera released another monumental animated
television show, The Flintstones, which was the first animated series on prime
time television. Television significantly decreased public attention to the
animated shorts being shown in theatres.<o:p></o:p></span></div>
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<h2 style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: none; margin: 12pt 0cm 3pt; padding: 0cm;">
<span class="mw-headline"><span style="font-family: "georgia" , serif; font-weight: normal;">Animation
Techniques</span></span><span style="font-family: "georgia" , serif; font-weight: normal;"><o:p></o:p></span></h2>
</div>
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<br /></div>
<h3 style="background: white; margin-top: 3.6pt;">
<span class="mw-headline"><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;">Stop motion animation</span></span><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;"><o:p></o:p></span></h3>
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<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Stop-motion animation is used to describe animation
created by physically manipulating real-world objects and photographing them
one frame of film at a time to create the illusion of movement. There are many
different types of stop-motion animation, usually named after the medium used
to create the animation. Some kind of animation that used stop motion technique
are as follows:<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">1.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Puppet
animation<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">2.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Clay
animation<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">3.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Cutout
animation<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">4.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Model
animation<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">5.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Object
animation<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -18.0pt;">
<!--[if !supportLists]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">6.<span style="font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span lang="IN" style="font-size: 18pt; line-height: 115%;">Pixilation<o:p></o:p></span></div>
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<br /></div>
<h3 style="background: white; margin-top: 3.6pt;">
<span class="mw-headline"><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;">Computer animation</span></span><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;"><o:p></o:p></span></h3>
<div class="MsoNormal">
<span lang="IN" style="font-size: 18pt; line-height: 115%;">Computer animation
encompasses a variety of techniques, the unifying factor being that the
animation is created digitally on a computer. 2D animation techniques tend to
focus on image manipulation while 3D techniques usually build virtual worlds in
which characters and objects move and interact. 3D animation can create images
that seem real to the viewer.<o:p></o:p></span></div>
<h3 style="background: white; margin-top: 3.6pt;">
<span class="mw-headline"><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;">Mechanical animation</span></span><span style="font-family: "arial" , sans-serif; font-size: 14.5pt; line-height: 115%;"><o:p></o:p></span></h3>
<div class="MsoNormal">
<span lang="IN" style="font-size: 18pt; line-height: 115%;">Animatronics is the use
of mechatronics to create machines which seem animate rather than robotic.<o:p></o:p></span></div>
<div class="MsoNormal">
<span lang="IN" style="font-size: 18pt; line-height: 115%;">Audio-Animatronics and
Autonomatronics is a form of robotics animation, combined with 3-D animation,
created by Walt Disney Imagineering for shows and attractions at Disney theme
parks move and make noise (generally a recorded speech or song). They are fixed
to whatever supports them. They can sit and stand, and they cannot walk. An
Audio-Animatron is different from an android-type robot in that it uses
prerecorded movements and sounds, rather than responding to external stimuli.
In 2009, Disney created an interactive version of the technology called
Autonomatronics.<o:p></o:p></span></div>
<div class="MsoNormal">
<span lang="IN" style="font-size: 18.0pt; line-height: 115%; mso-ansi-language: IN;">Linear Animation Generator is a form of animation by
using static picture frames installed in a tunnel or a shaft. The animation
illusion is created by putting the viewer in a linear motion, parallel to the
installed picture frames. The concept and the technical solution, were invented
in 2007 by Mihai Girlovan in Romania.<o:p></o:p></span></div>
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<span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;">2. <b> </b></span><b><span style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><a href="https://en.wikipedia.org/wiki/Chuckimation" title="Chuckimation"><span style="color: #0b0080;">Chuckimation</span></a></span></b><b><span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><o:p></o:p></span></b></div>
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<span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;">3. </span><b><span style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><a href="https://en.wikipedia.org/wiki/Puppetry" title="Puppetry"><span style="color: #0b0080;">Puppetry</span></a></span></b><b><span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><o:p></o:p></span></b></div>
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<span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;">4. </span><b><span style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><a href="https://en.wikipedia.org/wiki/Zoetrope" title="Zoetrope"><span style="color: #0b0080;">Zoetrope</span></a></span></b><span class="apple-converted-space"><span style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"> </span></span><span lang="IN" style="background: white; color: #252525; font-size: 18.0pt; line-height: 115%;"><o:p></o:p></span><br />
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